Category: edci335

Peer Review on Personal Finance

From the draft, I can see a clear direction on what the Pod 5 team expects for students to learn about personal finance. I think this course audience is for all ordinary people who have trouble managing personal finance and some related concepts like credit cards and so on. This is really great topic to choose and a very challenging audience to pick because you may need to consider the educational level and others. This is a very great beginning since I can see a very clear direction on these interactive resources. Even though I do see some places may require some additional information. In general, I think it is as great as 80 percent on my scale. In these paragraphs, I am going to use perspectives including consistency, alignment, interactivity, and inclusivity, tech use to discuss your website’s functionality, user experience, and education quality.

From a consistency standpoint, I think it is critical to discuss consistency among topics and within each topic itself. I can see the same format of the topics’ title for each group member and the orders between subtitles are consistent as well. The consistency of the format is pretty good. 

From a perspective of alignment, I could not see any information on resources so I cannot guarantee on the alignment of this pod.

From interactivity, I can see a lot of test for each section with feedback, I believe this team did a good job because there are a lot of evidence that I can see feedback and response. Although I cannot see any information on resources but I believe it can be a really good job

EDCI335 Blog3: Inclusive Learning

In real life, the universal design of products and public service has become a crucial element in our society as frequent international communications significantly contribute to social and technological development, because the comprehensively universal design effectively improves the efficiency of cross-nation cooperation, multilanguage communication, and accessibility of information. Admittedly, fully universal design has encountered challenges as our society has become more diverse for numerous reasons. That is why we should analyze the successful universal design example throughout history, and present user cases to find out how to create a universal design.

In the ideology given by the University of Buffalo, University design requires six components which are equity, flexibility, simplicity, and other important components[1]. This concept has been used in numerous fields of academics and engineering including civil engineering, education engineering, and computer engineering. In this element, I will focus on the universal design of international road surface marking, historical posters, openAi’s Chatgpt design, and Chrome design.

Road surface marking between Canada and China has numerous similarities and connections among concepts and terminology. The similarities include dot line usage, arrow usage, color usage, and stopping sign designs. This phenomenon occurs internationally because of similar civil designs among countries and the car flow algorithm’s international normalization. These similarities benefit car owners because they easily get an international car passport and transform the passport into a local car driving license. Even though there are some differences among car marking designs due to local population density and different methods of civil engineering, car drivers are not required to study from the beginning but start with road sign testing to eliminate the ambiguity of road surface marking. I suggest it is a very great example to use similar symbol design to improve the equity and simplicity of the service so that international drivers can mobile easily.

Another universal design is to overcome the barrier of illiteracy rather than internationalism. In the early stage of the Soviet Union, the culture department used very simple posters to prevent illiterate workers from causing social chaos, industrial accident, and alcohol abuse violence. That includes some of the internationally popular posters like these:

 [2]

I believe even if you do not know the Russian letters, you can still get the point of what the poster means. I also feel that is what is missing from the most advertisement. Most of the social advertisement design is not universal because they did not think about illiterate people and deaf people, as they put a lot of critical information in letters and voice channels without adding critical information on visuals and figures.

The final example that I want to point out is universal design in computer engineering. Scientists and engineers have developed an eye-tracking system to assist disabled people to use the computer for gaming [3]. This greatly improved the universality of computer usage. The video demonstrates the eye-tracking control systems on a PC to assist a player while the player is gaming. However, if you think out of the box about gaming, we may allow disable people to use eye-tracking control systems to work in the office like those physically profound people. Then it will greatly improve the equity for not only the universal design on computer engineering but also the whole of society and its development.

[1]https://www.buffalo.edu/access/help-and-support/topic3/universaldesignprinciples.html 

[2]https://fineartamerica.com/featured/het-soviet-anti-alcohol-propaganda-1954-war-is-hell-store.html 

[3]https://www.youtube.com/watch?v=UHCzdlr0tHY 

Learning Design and my perspective on how learning design would apply to our project

experiential Learning Theory

The partial knowledge is from the link below:

[1] https://www.wgu.edu/blog/experiential-learning-theory2006.html 

The experiential learning theory has four stages—concrete learning, reflective observation, abstract conceptualization, and active experimentation[1]. The first three concepts are more cognitivism and constructivism, while the second parts are more behavioralism because it 

The benefits of experiential learning include a high opportunity to immediately apply knowledge, promotion of teamwork, improved motivation with instant feedback, high-level reflection, and Real-world practice[1]. From my perspective, the potential benefit of experiential learning theory can also balance the student’s learning process based on the learner’s character risk, because, in the experience, people can collaborate to compromise their advantage and disadvantage during the experiment. It can also provide an on-hand experience that boosts behavioral learning.

Since we are working on AI knowledge, it is very difficult to assess because most Ai tech resources on the internet are not transparent or free. 

Inquiry-Based Learning method

https://www.splashlearn.com/blog/what-is-inquiry-based-learning-a-complete-overview/#1-what-is-inquiry-based-learning- [2]

This is an education method that is created to encourage students to provide a problem-solving mindset to investigate the real world. The method encourages to use of models to encounter the problems[2].

Its Benefits include Increase Critical Thinking, problem-solving mindset training, this learning method also encourages creativity, and Improve Communication Skills

It links students from basic concepts to the real world. Comparing experiential learning methods, Inquiry-based learning is easier to assess.


However, this learning approach is weak on Cognitive and Behavioral training, and fully on constructivism. That is caused by the heavily conceptual learning rather than on-hand experience.

Conclusion:

From my perspective, all these learning concepts are linked to reality and conceptualization. Therefore, I believe these concepts are linked to the constructivist learning ideology. Between these two, the experiential theory is more behavioral and cognitive because it asks the students to experiment by themselves on the subjects. However, in our project, we cannot afford AI application usage, yet we can provide links to the students to experience the usage of AI themselves. In this way, our learning process can involve experiential learning. That also means the students’ learning outcomes cannot be assessed properly. Therefore, the students will not experience the experiential learning process.

Compared with experiential learning, I believe we will have a chance to use Inquiry-based learning in my sections. In my section, the student will book a time for debates on the pros and cons of the Usage of AI in the Healthcare Industry with other students. Therefore, they have to use problem-based analysis to sort out the problem on specific topics.

Therefore, when we are educating students, we can set up ideal learning goals with multiple learning methods. Despite this, we have to compromise our goals and methods with our educational resources.

Study Motive and Theory

Constructivism, Cognitivism, and Behaviorism are all great theories; I think they differ based on materialism and idealism. This means, two of the ideologies (behaviorism and cognitivism) are based on the matter world while the other one (Constructivism) is based on the center of our minds and cognition.

when I was studying these three ideologies, I paid attention to the ideology-targeted subject, and use logic to see whether the demonstrated process is necessary through learning.

After reading, I prefer behaviorism to cognitivism and constructivism in my study plan based on my social experience. Constructivism may sound very ideal and logically make sense. However, it is not necessary throughout the process. I can use a very simple example to counter this theory: There was a boy who studies mathematics and physics in a Chinese middle school. He has no experience with how society works. However, he used more than 90 hours studying per week. There are strong stimulation and feedback between the student and teacher, so the student still successfully becomes the provincial top 200s in math and physics probably. He was not affected by social practice and background. Constructivism is still one of my favorites because it argues from the purpose of studying to the method of studying.

In practice, I believe cognitive, behavioral, and constructive education theory demands a cohort study across ages, education levels, nationality, and other factors to find the best solution for education. From the reading in the article, I believe cognitivism and behaviorism are more suitable for education which does not require students to obtain sufficient social experience to achieve goals, and constructivism is vice versa.

In our group assignment, I believe my education method is more constructive rather than behavioral and cognitive. This is because I used the reading-analysis-debate-reflect strategy to help students understand the current risk and benefits of using AI tech for healthcare. This topic requires you to have a strong social experience, cultural knowledge, and basic technical knowledge to have a strong debate result. You must use current data in the healthcare society to prove it as well. My topic aims to educate and promote analysis skills, communication skills, and other business core competencies in real life. Moreover, my education target is mostly university colleagues. Therefore, I believe I am using constructivism is more meaningful for the students.

Jing Qian’s Introduction

Hi, My name is Jing Qian, a fourth-year student in Health Information Science Program. My hobbies vary from sketching&painting, reading Sci-Fic, and playing squash and badminton to playing video games and Tv series. I wish I can learn more about tutoring leadership development and tutoring skills from this course. It is great to see everyone here! Thank you.